Stinger

Stinger is a Common tank in Hills of Steel 2. It is a small tank with a large rack of missiles that fire in a high arc. Its special is a volley of more rockets and instant reload.

Primary
Stinger launches up to six fast-moving homing missiles in a random mid- to long-range arc.

Each missile does damage equal to the tank's Attack stat, or half damage on a close impact.

Special
Stinger fires rockets similar to its main attack but at a much faster rate and at reduced damage. Due to the increased rate and recoil, these missiles travel farther vertically but shorter horizontally. After Stinger's special attack is completed, its main attack is fully reloaded.

Each missile does damage equal to the tank's Special stat, or half damage on a close impact.

Strategy
Stinger's erratic firing patterns can make it an unreliable tank without support, as other tanks can find pockets both inside and outside Stinger's range where they can attack without retaliation. For this reason, Stinger can be a poor choice for matches that require you to defend a certain areas, like Domination.

With low health and low speed, Stinger can easily be overtaken and defeated without good positioning and support, but can also lay down consistent and high-damage indirect fire.

Always try to use up all six of your main attacks before activating your special, since you'll be fully loaded once your special attack is complete. Also note that the increased rate of fire on Stinger's special attack results in increased recoil, which shortens Stinger's effective range.

Skins

 * Sporty (50 gems)
 * Knight (150 gems)
 * Beach (season 13 reward)