Arachno

Arachno is an Epic tank in Hills of Steel 2. It resembles a five-legged spider with a long, slender turret. It fires small projectiles at its enemies and can release miniature spider tanks that explode on impact.

Primary
Arachno fires a large number of slow-moving projectiles in a mid- to  long-range arc that deal a small amount of damage on a direct hit and have a small splash radius. The barrel rises as Arachno fires so the range and the trajectory of each projectile increases as it fires.

Special
Arachno releases a cluster of miniature robots that walk forward and explode when they come into contact with an enemy, dealing a large amount of damage. More than one cluster of these mini-bots can be active on the map at once, but enemies can attack them to detonate them prematurely.

This attack cannot benefit from Fuzzy Dice.

Strategy
Arachno's unusual sliding range and indirect fire makes it especially effective when positioned on the near side of a hill, but vulnerable on the far side or on flat ground. Due to the relatively low damage of each shot from it's main attack, Arachno also needs more time to reload in order to pose a real threat to the enemy. When faced with multiple opponents, Arachno can often fire over the first tank to the back ranks, then use its special on the nearest tank when the enemy is too close to avoid it.

Activating your special when the enemy is far away will give the enemy more time to attack the mini-bots, which can be an advantage (if you want your opponents to give ground or to buy time) or a disadvantage (if you simply want to deal as much damage as possible), depending on the situation.

Skins
Army (50 gems)

Festive (50 gems)

Mantis (150 gems)