Duel

Duel is a Game Mode in Hills of Steel 2. There are two types: Rare Duel and Epic Duel, with different rewards and different entry costs.

Two players face each other in one-on-one combat. You must pay Gems to enter; the winner receives the higher-value chest, and the loser the lower-value.

Rare Duel
Entering a Rare Duel costs 10 Gems; the winner gets a Rare Chest, and the loser gets a Common Chest.

Epic Duel
Entering an Epic Duel costs 30 Gems; the winner gets an Epic Chest, and the loser gets a Rare Chest. Because of the higher price and rewards, you may expect stiffer competition in Epic Duels.

Rules
Two tanks engage in one-on-one combat. The first tank to win three matches wins the higher-value chest, while the loser receives the lower-value.

When a tank is killed, the match ends and a new match begins. Any special effects (such as landmines, walls, turrets and mico-bots) remain on the map with as much health or time left as in the previous match. The winner of the previous match does not recover health or gain any benefit from a respawn.

Tanks do not regenerate health in a Duel.

Strategy
Tanks that rely on support are obviously a poor choice for Duels, as are tanks that have significant weaknesses to other types of tanks. The tanks that tend to fair the best are those with good all-around performance or that can get into position and kill the enemy quickly.

The cost to play a Duel is 33% less than the cost of the winner's chest in the Market, but is 100% more than the loser's chest, so it is a great way to get chests at a discount if you win, but a significant loss if you end up with the lower-value chest.